Die roll for Veruzak Choru'Skate
Campaign: Enemy Among Us
Rolled on: Nov. 16, 2009, 12:47 p.m.
1d20+12; 1d20+1; 1d20+7 → [16,12] = (28)
1d20+12; 1d20+1; 1d20+7 → [10,1] = (11)
1d20+12; 1d20+1; 1d20+7 → [2,7] = (9)
first roll arcana to determine signal strength and decide on good candidates for diving rods. Hoping for hounds as they are light. Second roll Bluff check to conceal what he really wants from the bodies. Third roll perception on bodies and surrounding area, looking mostly for treasure and clues.
Formatted Versions
- Link
- http://invisiblecastle.com/roller/view/2323358/
- HTML
- <a href="http://invisiblecastle.com/roller/view/2323358/">first roll arcana to determine signal strength and decide on good candidates for diving rods. Hoping for hounds as they are light. Second roll Bluff check to conceal what he really wants from the bodies. Third roll perception on bodies and surrounding area, looking mostly for treasure and clues. (1d20+12=28, 1d20+1=11, 1d20+7=9)</a>
- Character
- http://invisiblecastle.com/roller/search/515300
- Castle Forum
- [roll=Veruzak Choru'Skate]#2323358[/roll]
- BBCode
- [url=http://invisiblecastle.com/roller/view/2323358/]first roll arcana to determine signal strength and decide on good candidates for diving rods. Hoping for hounds as they are light. Second roll Bluff check to conceal what he really wants from the bodies. Third roll perception on bodies and surrounding area, looking mostly for treasure and clues. (1d20+12=28, 1d20+1=11, 1d20+7=9)[/url]
