Welcome guest!

[sign in] [register]

Die roll for Kamotz

Campaign: Broken Wards Long Arm of Lauto

Rolled on: 2009-07-02 10:39:31.796087

1d20+6; 1d20+5; 1d20+4[16,6] = (22)
1d20+6; 1d20+5; 1d20+4[17,5] = (22)
1d20+6; 1d20+5; 1d20+4[3,4] = (7)

first roll diplomacy, trying to sway the group to hurry along, and not touch things... second roll perception to notice anything of value or informational importance along the way... third roll dungeoneering to keep with the direction and avoid pitfalls...

Formatted Versions

Clicking almost any text on this page will copy it to your clipboard.
Link
http://invisiblecastle.com/roller/view/2145331/
HTML
<a href="http://invisiblecastle.com/roller/view/2145331/">first roll diplomacy, trying to sway the group to hurry along, and not touch things... second roll perception to notice anything of value or informational importance along the way... third roll dungeoneering to keep with the direction and avoid pitfalls... (1d20+6=22, 1d20+5=22, 1d20+4=7)</a>
Character
http://invisiblecastle.com/roller/search/465902
Castle Forum
[roll=Kamotz]#2145331[/roll]
BBCode
[url=http://invisiblecastle.com/roller/view/2145331/]first roll diplomacy, trying to sway the group to hurry along, and not touch things... second roll perception to notice anything of value or informational importance along the way... third roll dungeoneering to keep with the direction and avoid pitfalls... (1d20+6=22, 1d20+5=22, 1d20+4=7)[/url]